May 08, 2008, 04:34 PM // 16:34
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#1
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Academy Page
Join Date: Aug 2007
Profession: D/
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no more daily taxes
no more daily taxes on factions for guilds instead i think weekly would be a compromise but i myself would like to see no more faction taxes!!
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May 08, 2008, 04:41 PM // 16:41
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#2
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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This is not really a game suggestion, but more a suggestion towards your own guild/alliance.
It'd be best to try it at their forums, instead of here, because we can't do anything about it, and neither can A-net (If we'd even want to)
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May 08, 2008, 04:42 PM // 16:42
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#3
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Forge Runner
Join Date: Dec 2007
Profession: E/
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and owning a town becomes easy ^.~
/notsigned IMO
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May 08, 2008, 04:44 PM // 16:44
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#4
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Because Cavalon/HzH faction going to the billions would be fun.
/notsigned
@miskav: I'm assuming OP is referring to the 10% faction decay/day.
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May 08, 2008, 04:46 PM // 16:46
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#5
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Emo Goth Italics
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It's there for balance among the towns.
New guild gets made.
X ownable town has 1 billion faction.
New guild wants a town, but can't because it's a new guild and therefore will fail to catch up on faction.
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May 08, 2008, 04:48 PM // 16:48
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#6
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Wilds Pathfinder
Join Date: Oct 2006
Location: England
Guild: Yes I do have a guild, Thanks for asking
Profession: N/
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lol its the same 10% a day for every guild it makes it fair so get over it
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May 08, 2008, 04:49 PM // 16:49
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#7
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Àh :P If the OP means that, then it makes more sense.
Either way, /notsigned for equality.
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May 08, 2008, 05:28 PM // 17:28
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#8
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Banned
Join Date: Sep 2007
Location: Undercity
Guild: 泰瑞亚联盟
Profession: E/
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think about it, big guilds with 10mil faction loses 1 mil everyday
small guilds with 100k factions lose 10k per day, that's fair
without the 10% lose, the big guilds might earn 5mil in a week, while the smaller ones only make 50k, so there'll be no chance that the small ones will catch up
so therefore
/notsigned
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May 08, 2008, 06:19 PM // 18:19
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#9
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Heh. No. Have your guild HFFF if you want to own a town. Or join a guild that does HFFF.
Bad ideas = notsigned.
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May 08, 2008, 06:24 PM // 18:24
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#10
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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I think that they should expand the use of taxes to also apply to player's gold in storage....
(just kidding)
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May 08, 2008, 06:27 PM // 18:27
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#11
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Lion's Arch Merchant
Join Date: Jan 2007
Guild: Fire and [ICE]
Profession: W/
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/not signed
Fine the way it is.
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May 08, 2008, 07:26 PM // 19:26
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#12
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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/unsigned
It is there for a reason, and that reason is a good one. That reason also functions properly, so does not need a change.
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May 08, 2008, 09:08 PM // 21:08
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#13
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Forge Runner
Join Date: Nov 2005
Location: Lookout Post #1, Andes Mountains
Guild: Custer Was Ganked [7th]
Profession: R/
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/not signed It's the same 10% for all...
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May 08, 2008, 10:25 PM // 22:25
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#14
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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/notsigned, some guilds would be over billions like many others have already said.
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May 08, 2008, 10:31 PM // 22:31
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#15
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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dont care. owning a town is useless.
so I will
/signed because again owning a town is useless.
Unless I can own Sardelac Sanetarium (in proph not here) Just cause my guild belongs in a nut house.
~the rat~
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May 08, 2008, 10:47 PM // 22:47
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#16
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Ancient Windbreaker
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Quote:
Originally Posted by Jetdoc
I think that they should expand the use of taxes to also apply to player's gold in storage....
(just kidding)
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and ectos .
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May 09, 2008, 02:47 AM // 02:47
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#17
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Krytan Explorer
Join Date: Aug 2006
Location: Somewhere
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/notsigned
For reasons previously stated.
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May 09, 2008, 02:54 AM // 02:54
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#18
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Wilds Pathfinder
Join Date: Feb 2007
Location: Around
Guild: Pillar's of Earth [ROCK]
Profession: W/
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If factions did not decrease, Then competitive battles would become extinct. Faction degen = regular play for faction battles.
/notsigned due to no cookies.
Quote:
Originally Posted by Jetdoc
I think that they should expand the use of taxes to also apply to player's gold in storage....
(just kidding)
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That would kill alliances, Who would want to join a guild if they risked losing gold, I see the joke but the idea if used would be a great way to slaughter guilds.
Last edited by HuntMaster Avatar; May 09, 2008 at 02:56 AM // 02:56..
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May 09, 2008, 03:19 AM // 03:19
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#19
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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/notsigned
The whole concept without taxes would just promote older guilds and leave newer ones in the dust.
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May 09, 2008, 03:24 AM // 03:24
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#20
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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So, you basically want the same top ~20 alliances controlling the towns forever?
/notsigned
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